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If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight ‘hard counters’ after a win streak.
Trophy and Rating Systems
The algorithm’s primary goal is to match you against someone with the exact same—or very similar—trophy count.
When you go on a massive winning streak, your trophy count inflates, and the algorithm begins matching you against significantly better players.
It only looks at your numerical rating.Accept the RNG.AI opponents ensure instant queue times for beginners.
The Free-to-Play Dilemma
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
However, if no such player is available, the algorithm will prioritize queue speed over level fairness, resulting in those frustrating, mismatched games.
Community MythHow it Actually WorksForced Loss StreaksThe algorithm does not force losses; you are simply playing tilted against harder opponents because your MMR is inflatedAnti-Strategy CodeDevelopers have confirmed repeatedly that the algorithm does not read the contents of your deck when finding an opponent
True Fairness
By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.
When levels are equalized, the matchmaking system shines, ensuring that the better player almost always wins.
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