Mastering Turret Placement in Tower Rush
Alexandra Goff laboja lapu 1 mēnesi atpakaļ


In the highly constrained, grid-based arenas of modern rush games, a single tile of misplacement can cost you the entire match.

This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.
The Golden Tile
You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.

As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.
Place the turret as high and far away from your Princess tower as possible.You have a fraction of a second to place the building before it locks onto the tower.Manage your economy. Countering the Artillery
The rules of placement change entirely when you are facing a ‘Siege’ deck that uses X-Bows or Mortars planted on their side of the river.

Understanding the specific architectural response to every distinct meta deck is what separates Grandmasters from casual players.
Attacking UnitPlacement AdjustmentFlying Units (e. If you’re ready to read more information on tower rush look into our own webpage. g., Balloon)Must be placed slightly higher and more central, as flying units ignore the river and take a direct diagonal pathThe Spell ThreatPlace the building extremely high up by the river so the lightning spell cannot physically hit the building and your tower simultaneously The Architecture of Victory
When you master turret placement, your opponent will feel as though their units are fighting through thick mud.

Defense truly wins championships.